Find out more about our students projects, in their own words.View Student Projects
Project Name: Ankle Rehabilitation Device
Student: Luke Harden
The Ankle Rehabilitation Device provides an easy to use method of repeatedly measuring the flexibility of the ankle. It achieves this via mechanically sensitive dials. It monitors overall strength using replaceable cartridges or thermoplastic elastomers in increasing levels of difficulty. These are inserted into the device for the ease of ensuring optimal alignment for a controlled and repeatable force to be applied.
Project Name: iBeacon technology as a proximity navigation tool
Student: Andrei Leskovski
This project focuses on the implementation of iBeacon technology (Introduced by Apple in July 2013) to provide Bournemouth University visitors with an alternative method for indoor navigation. The application offers context-aware navigation on the site of the Festival of Design and Innovation. The information, (both visual and audio), changes on an iOS device depending on the user’s precise proximity to one of the hardware iBeacon signal transmitters within the FODI exhibition. Furthermore, iBeacon technology detects when a user’s iOS device enters or leaves the advertising range of hardware transmitters, pushing custom notifications to the device if it has an application installed. The development is done by using hardware beacons manufactured by Estimote. The development process of the project included a performance evaluation of hardware beacons within a variety of environments as well as an exploration as to how different transmitter settings affect the response of the system. The outcome of the evaluation demonstrates the performance linearity, signal interference cases and preferable setting for an optimal operational characteristics within different environments. The final stage of the project testing phase included an interaction of human test participants with the system.
Project Name: Airport Privacy Pod
Student: Oliver Treacy
The project considers the requirements of modern air travel passengers at airports as they travel. Understanding the airline industry and how passengers use airports were key to the design development process. Thorough research suggests that passengers are often overlooked by airports and airlines; a personal and flexible environment is more preferable as it allows the passengers to use this space in whichever way they see fit. This design offers a solution to the problem that all air travel passengers are familiar with - flight delays, long waiting times and transfers - and aims to make this a more pleasurable experience.
Project Name: Perception of Loudness
Student: James Crichton
This was an investigation into possible techniques to reduce the SPL (sound pressure level) of a sound system to safer levels in order to prevent hearing damage, whilst retaining perceived loudness. The research was test-based and conducted for the purpose of providing feasible solutions for an average nightclub. The results proved several system design and signal processing techniques that could be implemented to give a 5dB or more reduction in SPL, without a perceived loudness decrease.
Project Name: Samantha Johnson
Student: Samantha Johnson
Reach Out is a toy which uses internal balancing beams enclosed in an ABS casing, to aid in building interaction between visually impaired and sighted children aged 4-5 through a matching exercise. The game: The children will identify matching ball pairs from sounds and will collaborate to slot the balls into opposing holes simultaneously. Once each level has a matching pair, the toy will produce a reward sound, allowing the game to restart.
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Recap - FoDI 2013
Every year, the festival showcases the designs, models and prototypes created by our students as their final year project.View Gallery