Find out more about our students projects, in their own words.View Student Projects
Project Name: Composite Manufacturing Process Development
Student: Steve Collins
Purpose - The purpose of the report was to provide a structured investigation into how a production system currently used to produce carbon fibre composite engine seal components could be re-developed to meet increased production demand by 100%. The novelty aspect of research is situated within the application of mass production techniques typically found within the automotive industry being applied to specific elements of composite component production. Methodology & Approach - The report is mainly based on supporting literature that covers the terms, process mapping, line balancing, paced conveyor systems and plant layout. Analysis of the literature is supported by quantitative industry standard calculations and their direct application to re-configure a new production system with specific emphasis on product flow, line balancing, levels of personnel and plant layout.
Project Name: ELB number blocks
Student: Joanna Bond
'Early Learners Braille number blocks' is an educational interactive toy designed to aid in the lack of early intervention of braille for blind and visually impaired children. With the product focusing on a subtle introduction to numeral braille 1-10 in keeping with the curriculum in reception level for 4-5 year olds. Due to the lack of visual stimuli the child cannot use visual product association to aid in learning and must rely on touch or audio cues. ELB number blocks has been designed as an introduction to ease the transition into reading braille focusing on independent learning and self correction with audio positive reinforcement whilst still being able to be incorporated into a group activity. With the added progressive level to ensure an understanding is reached.
Project Name: Designing and manufacturing a 'GVA' Tactical Command Station.
Student: Alex Kay
This product is a 'Generic Vehicle Architecture' compliant tactical command station for use in military vehicles such as the Foxhound armored patrol vehicle.
Project Name: Video Game Analytics
Student: Alex Houghton
This project explores how methods for analysing and reading video game analytics can be improved for independent games developers as well as small start-up studios. The project will focus on how analytics that have been integrated into a video game can be managed more effectively and allow developers to get the analytical information they want, when they need it without the need for constant analysis. Alexander Houghton. http://alexanderhoughton.co.uk/
Project Name: Procedural Content Generation for Games
Student: Pete Allen
This project demonstrates a procedural generation system which can generate content for video games. The system is implemented in Java using the LibGDX framework, and makes use of task decomposition based threading in order to achieve a high level of performance on the modern CPU. The GPU code is written in the GLSL language and runs under OpenGLES2.0. In developing this system, the project demonstrates the integration of multiple specialised procedural generation algorithms, using XML as a data container.
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Recap - FoDI 2013
Every year, the festival showcases the designs, models and prototypes created by our students as their final year project.View Gallery